But nuanced base building were simplified and took a back seat because of that. This combined with the hex movement costs and troop movement abilities made the game incredibly deep with regard to armies. AoW was always essentially a wargame with a strong focus on overpowered magic effects and literal world shaping abilities. I recommend 3 as the better game, but both are great in different ways. Planetfall is rough in parts, but is better as a 4x experience and does a lot of weird experiments(mostly successful). ![]() Tldr AOW3 is a wargame, more polished, and truer to the Age of Wonders experience.
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